Cosmos Countdown
A downloadable game
This is a submission for the Bitter Sails New Year, New Skills Game Jam!
How to Play:
ctrl + click and drag mouse to pan around map
zoom in and out with mouse scroll wheel
The goal of the game is to get the rocket to launch and save humanity. This happens by collecting resources.
Planes spawn and always start off by flying between two airports:
Reroute planes with specific resources:
First click on a plane:
Selected planes are highlighted:
Then click on one of the following buildings to collect those resources.
When the progress bar fills up you have collected all of that resource that you need.
Planes can be rerouted to any buildings to avoid the storm even other airports just make sure to eventually send them to the collection buildings above.
Built with love by:
@atylerrice (programming)
@cal (art)
@fentroni (sound and music)
@Kostas (programming)
Everyone contributed to game design, mechanics, and feel.
Status | Released |
Authors | atylerrice, calfen, Konstantinos Leivaditis |
Genre | Action |
Made with | Godot |
Tags | frantic, Game Jam, Pixel Art |
Download
Click download now to get access to the following files:
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